An overview of recent advances in technologies of inclusive well-being. In: Brooks, A.L., et al., editors, Recent advances in technologies of inclusive well-being: from worn to off-body sensing, virtual worlds, and games for serious applications


This chapter reflects on luminary work on the use of digital media for the therapeutic benefit and well-being of a wide range of people. It also discusses the importance of multidisciplinarity, end user participation in design, and the future of new technologies of inclusive well-being. A summary of the chapters included in this book is also presented.

Keywords Pattern Editing, Nearest Neighbor Classifier, Machine Learning, Ensemble.

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